Heh, I always knew Sabin's scenario was ridiculous, but I never realized quite how much. I love how they all somehow arrive at the same time even though Sabin travelled across 1/3 of the world.
After imagining the scene with Celes getting beaten in a full-on CG FMV,it occurs to me that FF6 is quite possibly the most violent of all the FFs, although I can't speak for the ones I haven't played (2, 3, 11, 13, 14). There is no way that scene would have gotten past the Nintendo censors if it were done in graphics that were even a little more realistic than this. (And as someone above pointed out, the scene actually did get censored in the GBA re-release.)
I can see why Square decided to jump from Nintendo to Sony once they hit the N64/PS era, considering that the writers were already going in a more "mature" direction. I think FF7 toned it down, actually, at least in terms of physical violence, compared to FF6. If you think about the death of you-know-who in FF7, it's bloodless and "clean" in a way that is actually more acceptable, to the censors at least, than the Celes-getting-beaten scene and some other pretty damn violent stuff later on in FF6.
Hm, I think that all this mature stuff that somehow got past the censors (not just the violence, but the other idea too) is one of the reasons so many people people (including me) were so strongly affected by this game. I was in grade seven, I think, when FF6 came out. I was old enough to understand these kinds of themes, but no one was letting me consume that kind of media yet--unless it was packaged in a game that had a talking octopus in it.
I feel like Japanese popular media does this a lot--they put goofiness right next to some really serious shit in media meant for kids, and the parents over here may or may not know depending on how much they're paying attention.
Nice icon!
Date: 2013-07-21 06:59 pm (UTC)Did you suplex the train? Thou must suplex the train.
After imagining the scene with Celes getting beaten in a full-on CG FMV,it occurs to me that FF6 is quite possibly the most violent of all the FFs, although I can't speak for the ones I haven't played (2, 3, 11, 13, 14). There is no way that scene would have gotten past the Nintendo censors if it were done in graphics that were even a little more realistic than this. (And as someone above pointed out, the scene actually did get censored in the GBA re-release.)
I can see why Square decided to jump from Nintendo to Sony once they hit the N64/PS era, considering that the writers were already going in a more "mature" direction. I think FF7 toned it down, actually, at least in terms of physical violence, compared to FF6. If you think about the death of you-know-who in FF7, it's bloodless and "clean" in a way that is actually more acceptable, to the censors at least, than the Celes-getting-beaten scene and some other pretty damn violent stuff later on in FF6.
Hm, I think that all this mature stuff that somehow got past the censors (not just the violence, but the other idea too) is one of the reasons so many people people (including me) were so strongly affected by this game. I was in grade seven, I think, when FF6 came out. I was old enough to understand these kinds of themes, but no one was letting me consume that kind of media yet--unless it was packaged in a game that had a talking octopus in it.
I feel like Japanese popular media does this a lot--they put goofiness right next to some really serious shit in media meant for kids, and the parents over here may or may not know depending on how much they're paying attention.