auronlu: (lucil)
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[livejournal.com profile] dagas_isa  -- writing under my very favorite icon of hers -- had an interesting and thoughtful post comparing Yuna and Nao of Liar Game. Much thinky thoughts were posted.

However, I must snip out this paragraph and frame it on the wall, because it's so obvious, and yet I never quite crystallized the thought:

Plus, Spira appears much bigger in the sense of gender equality than our world is. As far as I can tell, there's really no intentional sexism in the way that Spira's drawn out, and it's possible to find women incorporated in the military, sports, and in the religion. That is, any sexism in X isn't so much within Spira, as it is in the people who produced it.

Purple emphasis mine, of course.

So yeah. We have our Lucils and our Donas and our Elmas and our Lulus and our random blitzers and Shelinda the Token Doormat. We have rather more male than female characters being movers and shakers within the storyline. We have Unnamed Mother Syndrome for Rikku, Yuna, Tidus and Seymour. But in the world itself, as opposed to the cast we happen to bump into, it appears that women might pop up in any role.

Except. Deflation time. I see no female maester, no female leader of any group from Al Bhed to Ronso, until we get LeBlanc in X-2, who is not the most flattering leader-figure. Maybe Spiran women can be in any role -- military, religious, sports -- but there is still a glass ceiling?  Or do we blame that on game designers' allocation of PC/NPC roles?

It still looks to me like it would be a lot easier for Lucil to make maester (or meyvin) than it would be for a woman in our world to get signed as a free agent in Major League Baseball or acquire "President" as a job title.

Also, Bechdel Test. Flying Colors. There are conversations [not about men] between all female PCs, and between a number of NPCs and PCs. (Even the Marshmallow of Yevon).

This post is tangentially related to the whole "why are women not being written in fanfic" conversation being carried out in some other fandoms. One thing our canon has which some fandoms do not: Women. Lots. In many different roles.

Cf: LoTR(sigh)
Depth: 1

BUT ... GETTING BACK to original topic

Date: 2010-02-02 05:56 pm (UTC)
ext_79737: (Default)
From: [identity profile] auronlu.livejournal.com
Regarding the possible glass ceiling, I want to restate [livejournal.com profile] dagas_isa's thesis which started this whole thread, since it's gotten somewhat lost in this very fascinating discussion:

"I'd blame this on the designers, personally. Just because, in the sense of Spira as a world, there's no sense that people like Yuna, Dona, Lucil, Lulu, etc. are particularly unusual in being women in their roles even though there's a lack of female group leaders within Yevon (among other places).

Or in other words, the fact that the leaders of Ye Old Oppressive Religion are men seems to be less for institutionalized or cultural reasons [within Spira] and more for the reasons that in this world, it's hard to imagine that the leader of an organized religion could be female."


and, her original post:

"Any sexism in X isn't so much within Spira, as it is in the people who produced it."

That's making some assumptions. However, it's making assumptions based on what we see of the culture within FFX, and the culture of Square-Enix. Which, despite having made some strides in portrayal of female characters, caters to some real-world biases which are problematic (e.g. "If we're going to have three female protagonists as our party, we must spend lots of time futzing with clothing changes and having them jiggle for the camera").

I can see the argument that no female maesters in game = indicative of in-game cultural norms. But I can also see [livejournal.com profile] dagas_isa's rebuttal of that argument. I'm split about 50/50 on it.
Edited Date: 2010-02-02 05:59 pm (UTC)

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