...conveniently moored beneath the one sky island we haven't yet visited.
However, along the way, we discover the Skysea wasn't vaporized but scattered like Jenga blocks. These fragments offer a wide array of optional missions for a limited time only, with Espers standing by to take our calls.
Note: I've already posted the next bit if you wanna skip to Actual Plot, but I'll be tweaking that post a bit more to Make It Funnier.
Now that that's out of the way, Clan Potholder can get on with the business of trying and failing to save the world. Go us!
Then the party wearied of Penelo's reminders that we had a job to do. So now we're back on the Path of Plot Advancement, chasing after rumors of the Judge of Wings.
Bahamut: “Thought you’d seen the last of me!”
And now it’s time to visit the Skysea on a new and exciting island!
Unfortunately, after an End of Act One climax, there is often a lull, and boy does this game want to lull us into a false sense of irritability. So I'm afraid this installment only has a brief segment of plot before Tomaj hijacks the story for airship remodeling and sidequests. I'll warn you when we get there, in case you want to skip ahead. (On the other hand, you'll miss out on what happens when I'm given the power to name custom weapons... see example below).
(On with the playthrough!)
But now it's time to catch up on the Path of Plot Advancement, where major speed bumps await. So let's hurry over to that flag at the Fane of Tehp Qul and get this angst on the road.
Llyud says we need to hurry into the Fane of Something Vaguely Egyptian-Sounding to stop more sky pirates from desecrating the auralith (bigass magical crystal) at the heart of sky island #2. However, Tomaj's notice board has been bleeping at us about sidequests that opened up back on sky island #1.
Should we hurry on to the Path of Plot Advancement? Or indulge in Sidequests Before Saving the World? Well, a little bird told me that Revenant Wings sidequests often evaporate before the next chapter. And the current chapter has the ominous name of "What Goes Up..." Look. I wasn't born yesterday. I recognize an RPG Point of No Return when I see it.
Therefore, I'm going back to Zephyr Island one more time to perform pest control and treasure mop-up duty. I'm sure the evil sky pirates will play cribbage or something until we return.
And I am loving its retro-gamer, lightweight-and-fluff, pixellated tinyscreen ass, especially since I can scale up the graphics to a size I can actually see. It's just cute.
I'm having fun snarking away and offering commentary and screencaps, so for what it's worth: